FitBeat emerges as the future of sports in the metaverse with its stunning performance
we are set to revolutionize the fitness world by introducing a new licensing model for personal trainers based on blockchain, using XR technology. The platform will connect trainers licensed by FitBeat’s native licenses guaranteeing the best possible fitness and nutrition knowledge, with individuals who want to train and get healthier.
Furthermore, FitBeatVerse will be our newly developed metaverse space, where users and companies alike can purchase the land to provide various services. The FitBeatVerse is focusing on wellness, sports, fitness, and health and includes all its stakeholders. Users/companies who buy a piece of land will be able to sell their fitness-coaching services or other related services. They will be able to purchase workout plans, watch educational videos, buy supplements, interact with its users to receive all relevant information from the best professionals.
On top of that users will be able to enjoy various gyms and sports shops located in FitBeatVerse. One of the strongest components is set to be the ability to become a certified professional (personal trainer) through FitBeat’s licensing system. A completely new approach that will radically change and upgrade the fitness industry’s current standards.
The platform provides the connection to the Metaverse environment where users can interact using virtual or augmented reality capabilities. Group fitness sessions or group gaming related to fitness/sports will receive financial compensation for their proven effort. Using personal avatars will be a gateway that represents users in the Metaverse environment.
Potential benefits for the project’s investors are beyond promising, focusing on just the major ones listed below:
- Fitness: The total market size of the global fitness industry is over $87 billion.
: The gaming industry will have more than 3 billion gamers by 2023.
- Play2Earn: Play2Earn is one of the most popular global trends (The Sandbox, Axie Infinity)
- AR/VR: The combined augmented reality and virtual reality markets were worth $12 billion in 2020, with a massive annual growth rate of 54%
- Mobile App: 21% of Millennials open an app 50+ times per day
Our strategic plan is to develop gyms in the future that will be in the metaverse, to increase the use of VR/AR technology in the gym and general workout places (homes, offices). We aim to globally introduce a unique “Train2 Earn
” concept that lets people make money while they train and stay fit. Additionally, partnering with major global VR games developers with a focus on fit-healthy games, that use entertainment and education at their core is among our top priorities. We would like to address the ever-growing issue of young people, experiencing a lack of motivation to become active and live a healthy lifestyle.
To conclude: their metaverse will be a place where users can find a gym or a personal trainer of their choice around the globe, obtain a professional trainer license by Fitbeat Academy
, buy and trade items from preferred partners/vendors (gym memberships, sports supplements, coaching hours, merchandise, sports equipment, wellness services, etc.). All of their action will be saved and stored on the blockchain which serves as proof of completed actions or transactions.
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